1 |
|
[Strength Up]@Increases strength. |
2 |
|
[Chill Defence]@Decreases Chill damage received. |
3 |
|
[Sleep Resist]@Grants resistance against Sleep. |
4 |
|
[Slow Resist]@Grants resistance against Slow. |
5 |
|
[Bind Resist]@Grants resistance against Bind. |
6 |
|
[Buff Time Plus]@Extends gem buff duration. |
7 |
|
[Weapon Power]@Increases the activation rate for the effects of@gems mounted on weapons. |
8 |
|
[Strength Down]@Chance that successful attacks will decrease@enemy strength. |
9 |
|
[Blaze Plus]@Increases Blaze damage dealt. |
10 |
|
[Blaze Attack]@Chance that successful attacks will deal@additional Blaze damage. |
11 |
|
[Spike]@Deal damage back to the attacker when@attacked. |
12 |
|
[Revival HP Up]@Increases the amount of HP recovered when@revived during battle. |
13 |
|
[Initial Tension]@Increases tension when battle starts. |
14 |
|
[Aggro Up]@Increases aggro when dealing damage. |
15 |
|
[EXP Up]@Increases the amount of EXP gained after@defeating an enemy. |
16 |
|
[Weaken]@Decreases strength. |
17 |
|
[HP Up]@Increases maximum HP. |
18 |
|
[Poison Defence]@Decreases Poison damage taken. |
19 |
|
[Spike Defence]@Decreases Spike damage taken. |
20 |
|
[Paralysis Resist]@Grants resistance against Paralysis. |
21 |
|
[Debuff Resist]@Grants resistance against all debuffs. |
22 |
|
[Recovery Up]@Increases the amount of HP recovered when@healed in battle. |
23 |
|
[Aura Heal]@HP recovered at regular intervals while an@aura is active. |
24 |
|
[Damage Heal]@Chance of recovering HP when attacked. |
25 |
|
[Arts Heal]@HP recovered when Arts are used. |
26 |
|
[HP Steal]@Chance that successful attacks will recover HP. |
27 |
|
[Unbeatable]@Chance of survival when Incapacitated. |
28 |
|
[AP Up]@Increases the amount of AP gained after@defeating an enemy. |
29 |
|
[Aquatic Cloak]@Decreases the Detection Range of aquatic@monsters. |
30 |
|
[Auto-Heal Up]@Increases Auto-Heal HP. |
31 |
|
[Terrain Defence]@Reduces damage received from terrain. |
32 |
|
[HP Weaken]@Reduces maximum HP. |
33 |
|
[Ether Up]@Increases ether. |
34 |
|
[Double Attack]@Increases chance of performing a@double attack. |
35 |
|
[Daze Resist]@Grants resistance against Daze. |
36 |
|
[Pierce Resist]@Grants resistance against Pierce. |
37 |
|
[Daze Plus]@Extends the duration for which an enemy@suffers Daze. |
38 |
|
[Physical Defence Down]@Chance that successful attacks will reduce@enemy physical defence. |
39 |
|
[Paralysis]@Chance that successful attacks will@inflict Paralysis. |
40 |
|
[Lightning Attack]@Successful attacks deal additional Electric@damage. |
41 |
|
[Electric Plus]@Increases Electric damage dealt. |
42 |
|
[Back Attack Plus]@Increases Back Attack damage dealt. |
43 |
|
[First Attack Plus]@Increases the damage dealt by the First Attack. |
44 |
|
[Daze Up]@Increases the damage dealt to enemies@suffering Daze. |
45 |
|
[Cast Quicken]@Reduces cast time. |
46 |
|
[Tension Swing]@Allows tension to change more easily. |
47 |
|
[Daze Tension]@For each attack on an enemy suffering Daze,@tension is raised. |
48 |
|
[Ether Weaken]@Reduces ether. |
49 |
|
[Ether Defence Up]@Increases ether defence. |
50 |
|
[Blaze Defence]@Reduces Blaze damage taken. |
51 |
|
[Lock-On Resist]@Grants resistance against Lock-On. |
52 |
|
[Confuse Resist]@Grants resistance against Confuse. |
53 |
|
[Critical Resist]@Reduces the chance of taking a critical hit. |
54 |
|
[Ether Protect]@Activated at the start of a battle.@Reduces ether damage. |
55 |
|
[Slow]@Chance that successful attacks will inflict Slow. |
56 |
|
[Bind]@Chance that successful attacks will inflict Bind. |
57 |
|
[Ether Defence Down]@Chance of successful attacks reducing@ether defence. |
58 |
|
[Chill Plus]@Increases Chill damage dealt. |
59 |
|
[Chill Attack]@Chance that successful attacks will deal@additional Chill damage. |
60 |
|
[Auto-Atk Stealth]@Reduces aggro drawn from using auto-attacks. |
61 |
|
[Arts Stealth]@Reduces aggro drawn from using Arts. |
62 |
|
[Talent Boost]@Halves auto-attack damage but auto-attacks@increase Talent Gauge more. |
63 |
|
[Heat Sink]@Reduces heating of Ether Rifle. |
64 |
|
[Ether Smash]@Increases ether damage taken. |
65 |
|
[Agility Up]@Increases agility. |
66 |
|
[Topple Resist]@Grants resistance against Topple. |
67 |
|
[Good Footing]@Grants resistance against Blow-Down. |
68 |
|
[Arts Seal Resist]@Grants resistance against Arts Seal. |
69 |
|
[Accuracy Up]@Increases the accuracy of physical attacks. |
70 |
|
[Haste]@Increases the speed of auto-attacks. |
71 |
|
[Topple Plus]@Extends the duration for which an enemy@suffers Topple. |
72 |
|
[Bleed Attack]@Chance that successful attacks will deal@additional Bleed damage. |
73 |
|
[Bleed Plus]@Increases Bleed damage dealt. |
74 |
|
[Topple Up]@Increases the damage dealt to enemies@suffering Topple. |
75 |
|
[Agility Down]@Chance that successful attacks will reduce@enemy agility. |
76 |
|
[Break]@Chance that successful attacks will@inflict Break. |
77 |
|
[Quick Step]@Increases movement speed. |
78 |
|
[Fall Defence]@Reduces damage taken from falling. |
79 |
|
[Aerial Cloak]@Reduces the detection range of aerial enemies. |
80 |
|
[Agility Weaken]@Reduces agility. |
81 |
|
[Muscle Up]@Increases physical defence. |
82 |
|
[Attack Stability]@Increases a weapon's minimum damage. |
83 |
|
[Attack Plus]@Increases a weapon's maximum damage. |
84 |
|
[Critical Up]@Increases a weapon's critical hit rate. |
85 |
|
[Bleed Defence]@Reduces Bleed damage taken. |
86 |
|
[Divine Protect]@Grants resistance against Instant Death. |
87 |
|
[Physical Protect]@Activated at the start of a battle.@Reduces physical damage. |
88 |
|
[Night Vision]@Increases the accuracy of physical attacks@during the night. |
89 |
|
[Debuff Plus]@Extends gem debuff duration. |
90 |
|
[Armour Power]@Increases the activation rate for the effects of@gems mounted on armour. |
91 |
|
[Ether Down]@Chance that successful attacks will reduce@enemy ether. |
92 |
|
[Poison Plus]@Increases Poison damage dealt. |
93 |
|
[Poison Attack]@Chance that successful attacks will deal@additional Poison damage. |
94 |
|
[Aggro Down]@Reduces aggro. |
95 |
|
[Ground Cloak]@Reduces the detection range of ground@enemies. |
96 |
|
[Muscle Waste]@Increases physical damage taken. |
97 |
|
[Unbeatable]@Chance of survival when Incapacitated. |